CSGO Update 10/18/17




Hey all,
New CSGO update tonight which broke a few things.

With this I am updating the cheats for the new version aswell as adding a couple new things.
For League Multi users you can now use the VirualKeyPress mechanism (will only work for this CSGO version atm, new update with automatic offsets coming tomorrow).

For League ESP users you can now use LTYPE 3 (for CEVO/ESL).

For Everyone using SetCursorType 1 (its now in the AImbot menu). <- Multi Versions only

Autoshoot rate changed for Aimbot + Triggerbots, the rate of fire is slower and more variable. Also much more controlled making the triggerbot more powerful.
If you run into issues with the new rates please inform us via a ticket or a thread.


When SetCursorType 1 is turned on there will be a SendCmdAfter option which will appear.
This will allow you to adjust your Command rate which will affect Aimbot Speed (so it won't be snappy) when using SetCursorType 1 (which is for playing with raw Input).
Higher values of SendCmdAfter will make the aimbot slower. But this method is not yet perfect.
Edit: @Aaron has reported that values of 2,3,4 are good for high and low sens users. Please test for yourselves.

Expect an update again in another day or two which will patch some issues with this in specific scenarios aswell as the ability to save the value from the menu (right now it will be read from the config but not saved with SaveOnClose).

All versions of the Loader have been upgraded to incorporate my new string protection mechanism rolled out in the cheat DLL's last week.

Please download the newest build from the LOGIN UPDATER Only.
Do not build using the build client as you will only get the same build again.

EDIT: If you downloaded and have a Missing DLL Error Please Re-Download.
 
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So sorry, didnt get it. Where do I have to set those values? In the game? because I dont use any visual, including the menu. Do I have to turn the menu on so I can set the SendCmdAfter, values ingame?
You need atm to have the menu...
 
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So with this autoshoot update it will still be detected by faceit serversided?
Auto shoot was never detected. It all depends on the speed of firing.
If you do inhumane things then you can always get banned lol

Sent from my HTC 10 On Sprint using Tapatalk
 
SendCmdAfter, will not be safed at me, tried also with a new default settings, there is no Option where it can be safed.
It will save as of the update tonight.
I've been working on some changes.

Sent from my HTC 10 On Sprint using Tapatalk
 
Auto shoot was never detected. It all depends on the speed of firing.
If you do inhumane things then you can always get banned lol

Sent from my HTC 10 On Sprint using Tapatalk

i asked that because i saw a post somewhere where people were saying to not use autoshoot on faceit since it was detected, my bad. about the speed of firing can we "customize" it in any way? i searched on the wiki and didn't found anything related to that
 
i asked that because i saw a post somewhere where people were saying to not use autoshoot on faceit since it was detected, my bad. about the speed of firing can we "customize" it in any way? i searched on the wiki and didn't found anything related to that
Not at this point in time, but in the future yes I have planned it.
 
There will be a new build available in < 10 minutes which will make the VirtualKeyPress work and might fix the problems with the ConfigReloadKey.
 
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Is also everything working for League Mutli?
If yes, same building options like in testing?
or does there will be first the beta testing?
Yes its the same building options like testing.
What you guys were testing is now public with a few additional tweaks for additional security.
 
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SendCmdAfter also changes the delay for the Autoshoot? Tried it with MC and autoshoot dont get triggered
 
So from what i understand only ESP work at CEVO/ESL atm or am i wrong?

Btw keeep up the good work!! :D
All features will work with the league version and VirtualKeyPress