CSGO Updates (Multi):
Triggerbot can be used independent of Aimbot (triggerbot 1).
Can still be used as part of the Aimbot (triggerbot 2)
Standalone Triggerbot has own Bone spots, its own drawing (Green Spots)
Aimbot distance is measured the same as ESP is now.
Box ESP Number 1 Tweaked so that the sizes change quicker
Smoothaim Accuracy Fixed/Mitigated, updated algorithm for more consistancy
& accuracy @ a distance.
New RCS Method (RecoilType 3) Built into aimbot, doesn't use a RecoilKey.
Values calculated directly into aimspot. Not in Triggerbot at the moment.
Tweaked Module Protection (Should fix the No Steam Logon bug a few were
having).
Changed hooking protection
Fixed Bug with ESP/Aimbot not working on near fatal death enemy (random
bug).
Multicore Rendering Fix - Alpha Stages
ESEA Testing for League versions has been going well. In the next few weeks
there will be a large league-proofing update and that should make the
cheats proof on ESEA and possibly EAC aswell. I thank everyone for their
patience, as things are coded for leagues, they are heavily tested before
release to make sure that the methods are solid. This is how ban rates are
kept to almost non-existant levels.
Frag Showcase
Triggerbot can be used independent of Aimbot (triggerbot 1).
Can still be used as part of the Aimbot (triggerbot 2)
Standalone Triggerbot has own Bone spots, its own drawing (Green Spots)
Aimbot distance is measured the same as ESP is now.
Box ESP Number 1 Tweaked so that the sizes change quicker
Smoothaim Accuracy Fixed/Mitigated, updated algorithm for more consistancy
& accuracy @ a distance.
New RCS Method (RecoilType 3) Built into aimbot, doesn't use a RecoilKey.
Values calculated directly into aimspot. Not in Triggerbot at the moment.
Tweaked Module Protection (Should fix the No Steam Logon bug a few were
having).
Changed hooking protection
Fixed Bug with ESP/Aimbot not working on near fatal death enemy (random
bug).
Multicore Rendering Fix - Alpha Stages
ESEA Testing for League versions has been going well. In the next few weeks
there will be a large league-proofing update and that should make the
cheats proof on ESEA and possibly EAC aswell. I thank everyone for their
patience, as things are coded for leagues, they are heavily tested before
release to make sure that the methods are solid. This is how ban rates are
kept to almost non-existant levels.
Frag Showcase
